The life-saver. Heals the crew, removes status ailments, and revives downed allies faster than any other class.
Surgeons are the backbone of any co-op crew. They specialize in healing, status removal, and revival. The signature talent Field Medic lets them revive downed allies in 4 seconds (vs the normal 15 seconds) and grants +40% healing received to all allies within 10 meters. Surgeons also passively detect all status ailments in the area.
| Role | Healer / Support |
|---|---|
| Tier | Starter |
| Rarity | Common |
| Primary Stat | Wisdom |
| Secondary Stat | Charisma |
| Weapon Mastery | Rapier, Scalpel-Pistol, Light Weapons |
| Signature Talent | Field Medic |
| PvE Tier | S |
| PvP Tier | A |
| Talent | Ranks | Effect |
|---|---|---|
| Field Medic | 3/3 | Revive in 4s, +40% healing aura |
| Antidote Master | 3/3 | Remove all status in 1 cast instead of 3 |
| Pain Relief | 3/3 | +25% healing received passive |
| Surgeon's Precision | 1/1 | Healing crits for double |
| Last Hope | 1/1 | Auto-revive 1 ally within 30m, once per combat |
Stay behind the front line, heal injured allies, remove curses, and revive the dead.
Almost zero solo damage — must always be in a crew.
Levels 1-8 focus on the Starting Isles (heal NPC wounded civilians for XP). Levels 9-15 unlock co-op dungeons and Boss healing phases.
| Weapon | Rapier (fast, accurate) |
|---|---|
| Off-Hand | Doctor Galen's Kit (healing aura) |
| Armor | Survivor's Outfit (bonus healing) |
| Food | Iron Stew (+15% healing) |
| Trinket | Charon's Obol (revive once per combat) |
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